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     The Elder Scrolls III
        MORROWIND:
     Amael's Particle FX 
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Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Warnings
6. Use in other mods


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1. SUMMARY
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This mod adds elemental particle effects (fire, ice, earth, water, light, dark) to your Morrowind character. They are purely visual and have no affect on gameplay what so ever. The effects will also work with any other mod (better bodies etc.). 


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2. REQUIREMENTS
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This mod requires Tribunal.


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3. INSTALLATION
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To install the mod, simply unzip all of the files and place them in their corresponding Morrowind folder (i.e., put everything in the unzipped meshes folder into the Morrowind/data/meshes folder, textures in textures etc.).


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4. USING THE MOD
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When you start up the mod for the first time, an item called 'Amael's FX Activator' will be automatically placed into your inventory. If you equip this item onto your character, a message box will activate and you will be able to select one of the six effects to apply to your character.

When you select an effect to apply, another item will be automatically added to your inventory and equipped onto your character. If you want to change the effect, or remove an effect, simply re-equip the FX Activator onto your character to activate the message box again and make a different selection.


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5. WARNINGS
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1) You can only use one effect at a time 
2) The effects occupy the helmet armour slot on your character- you therefore can't have an effect AND wear a helmet at the same time... sorry but that's the way it is, I haven't been able to find an alternative.
3) DON'T TRY TO REMOVE AN EFFECT ITEM DIRECTLY FROM YOUR INVENTORY! Always use the FX Activator to add/remove/change effects (the FX Activator can be removed & added to inventory as much as you like). Nothing bad will happen if you try but I've scripted it so that this shouldn't be possible anyway... it's for safety reasons so that you don't get an effects overload that would slow your game to a crawl. If you want to use a particular effects item on it's own (without the FX activator) then use the Construction Kit to edit the mod (e.g. place an effects item somewhere in the world for you to pick up or use scripting such as PlaceAtPC). The effects items (the names of which all start with 'Amael') will be under the armour tab in the Construction Kit.  


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6. USE IN OTHER MODS
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You DON'T have to ask me for permission to use these effects in other mods/races/whatever. However, I would ask that you mention me in the credits if you are going to incorporate them- thank you!
